Staff Main article: List of Donkey Kong 3 staff Reception Reviews It turns his insecticide yellow and it becomes more powerful, even being able to defeat Creepies. When he is pushed up to its levels, it falls, allowing Stanley to equip it for a limited time. In some stages, a Super Sprayer can be found, attached to the vines Donkey Kong hangs by. The game then loops back to the first round which skips the gray greenhouse. The blue greenhouse is repeated from the 159th screen to the 255th screen. The yellow greenhouse directly follows the blue greenhouse, but the gray greenhouse is included in all rounds following the first. The gray greenhouse never appears in the first round. In the NES version, the beehive falls on his head, but the rest of the cutscene is absent. He becomes stunned, and Stanley does a victory dance. Stanley automatically moves out of his way as Donkey Kong falls, where the beehive splits in half. In the arcade version, defeating him in the yellow greenhouse causes his head to be pushed into a beehive. Spraying him drives him upwards and eventually off the screen to win. Donkey Kong himself hangs from two vines at the top of the screen. Buzzbees and Butterflies attempt to steal Stanley's flowers, and must be destroyed before reaching the plants. Throughout the screens are scattered various enemies: Buzzbees, Creepies, Super Bees, Vine Eaters, Beespies which shatter into stingers when destroyed, Attackers, Kabutomushi, and Butterflies. There are three screens per level, and once the player completes all three, they return to the first. The game is very simplistic, requiring the player to gather points as the object rather than have any specific long-term goal in mind. Rhinoceros beetles that act as quicker Attackers.Įrratic flyers that go after both Stanley and the flowers. Thin blue bees that charge at Stanley horizontally. They are absent in the NES version.īuzzbee queens that take two hits to defeat and are sometimes escorted by standard Buzzbees. Strange insects that bite through Donkey Kong's vines if Stanley takes too long. Speedy, aggressive bees that are the result of a Buzzbee grabbing a flower. Yellow ones go after flowers, but gray ones simply block shots. After round 12 (9 on NES), their appearance changes. The most basic insect enemies, which toss spears and try to steal the flowers. The source of all the troublesome insects, Donkey Kong's head must be knocked inside one to stop them. With the Super Sprayer, he gets more power. The player character, who must use his spray to get rid of Donkey Kong and the insect pests. If Stanley is defeated, the insects immediately eat him, though this is removed in the NES port. Armed with a Sprayer, Stanley must destroy the bees and chase Donkey Kong away before he eats all five of his flowers. Nintendo Entertainment System - Nintendo Switch Online:ĭonkey Kong breaks into Stanley's greenhouse and goes to hang in the rafters where he stirs up nests of bugs, which will destroy Stanley's flowers in revenge. Donkey Kong 3įor alternate box art, see the game's gallery. For information about the third installment in the "Donkey Konga" series, see Donkey Konga 3: Tabehōdai! Haru Mogitate 50 Kyoku. This game was also released under the name Super King Kong '99, which appears to be nothing more than a title hack."DK3" redirects here. The ending itself is a mostly blank screen with static sprites of Donkey and Diddy Kong. You can only play as Donkey Kong throughout the game (Diddy Kong isn't playable but he does make an appearance in the ending) so due to the lack of DK barrels, DK will die from a single hit from an enemy. In terms of audio, the title screen has a remake of the opening theme from the first DKC while the first two worlds use music from Super Mario All-Stars, and most of the sound effects were taken from Streets of Rage. Like most pirates, this game doesn't include a save feature (or a password system, for that matter), although it does have unlimited continues, with a crude-looking continue screen with a sprite of Cranky Kong, who doesn't appear anywhere else in the game. As a result, the rolling attack was omitted from this game, which means that the enemies can only be killed by jumping on them or throwing barrels at them. The controls are limited when compared with the official games, with the A button being used to pick up barrels, B to run and C to jump. There are five worlds in the game, each consisting of two stages which use graphics and enemy sprites ripped directly from the official DKC games, with a boss at the end of every world. Only a few levels are from Donkey Kong Country 3, and the rest are from the first Donkey Kong Country game. Super Donkey Kong '99 is a pirated game based on the Donkey Kong Country series on the SNES, made by an unknown company for the Mega Drive/Genesis in 1998.
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